Build from source
Each platform lives in its own repository under the
Hasan72341
account. The desktop ports (Windows, macOS, Linux) share one Kotlin Multiplatform
engine via the nyora-shared submodule, so clone them recursively.
# desktop ports bundle the shared engine as a submodule
git clone --recurse-submodules https://github.com/Hasan72341/nyora-linux.git
# (or nyora-windows / nyora-mac / nyora-android / nyora-ios / nyora-web) Android
Requires Android Studio (Ladybug+) and JDK 17+. Target devices run Android 6.0+.
- Open the
nyora-androidfolder in Android Studio and let Gradle sync. - Keep
ksp.incremental=falseif you hit KSP/caching issues. - Run ▸ Run 'app' (or
Shift+F10) to build and deploy.
If a build fails, run ./gradlew clean and restart Android Studio.
Windows
A Compose Multiplatform for Desktop app that bundles its own Java runtime. jpackage produces a self-contained .exe installer for x64 and ARM64 (build each on its native runner). Requires JDK 17+ and WiX Toolset v3 on PATH.
# from nyora-windows/
.\gradlew.bat :desktopApp:packageReleaseExe
# installer lands in desktopApp/build/compose/binaries/main-release/exe/ macOS
A SwiftUI front end over the shared Kotlin engine (run as a bundled helper). The build script assembles Nyora.app with a bundled JRE and produces a .dmg.
# from nyora-mac/
./macApp/scripts/build-dmg.sh
# outputs build/Nyora.dmg (Apple Silicon & Intel) Linux
A Compose Multiplatform for Desktop app with a bundled JRE. Builds for x86_64 and ARM64 with JDK 17+.
# from nyora-linux/
./gradlew :desktopApp:run # run directly
./gradlew :desktopApp:packageReleaseDeb # Debian / Ubuntu
./gradlew :desktopApp:packageReleaseRpm # Fedora / RHEL
./gradlew :desktopApp:createReleaseDistributable # portable app image jpackage produces an artifact for the build host's architecture (x86_64 or ARM64).
iOS & iPadOS
A native SwiftUI app (nyora-ios/NyoraApp) written in Swift. Open
the Xcode project and run on a simulator, or build an .ipa for a device.
# from nyora-ios/NyoraApp/
xcodebuild -scheme Nyora -sdk iphonesimulator -configuration Debug build # simulator
# device build (sideload-ready; re-sign with your own Apple ID)
xcodebuild -scheme Nyora -sdk iphoneos -configuration Release \
CODE_SIGNING_ALLOWED=NO build Looking for the web version? There's nothing to build — just open nyoraweb.pages.dev.